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GingerBraFace
Joined: 27 Mar 2016 Posts: 340 Location: Santraginus V
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2003041
Joined: 30 Jan 2008 Posts: 1384 Location: MA
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Posted: Sat Jul 23, 2016 4:55 pm Post subject: |
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There's at least one confirmed FGFC by Rokit, so it is possible. I've only sung maybe 2 songs and didn't notice any issues, only thing I dislike is the fact that the scoring is very similar to GHWT, most likely due to the fact that it was added more as an afterthought. I might give it a try later and tell you how my singing was with it, but it could also be an issue with your mic. I'll check out my setup when I get home from work and let you know if I have any issues. _________________
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UndeadFil13QC
Joined: 12 Nov 2007 Posts: 3386 Location: Montreal, QC, Canada
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Posted: Sat Jul 23, 2016 5:19 pm Post subject: |
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One thing I noticed is that the game is now very tight on rhythm. For talkies, you cannot just try to make noise, you have to be right on time, just like in RB. Not sure if that goes for pitched words as well. Also, the visuals are probably the worst since GH5. I haven't managed to FC anything yet, but I know at least 3 people have FGFCed on Expert, one of them being about 2 days within release, so it can't be that bad. I'll look into it soon enough. _________________
ULTIMATE GOAL: FC Im The One on GH: Van Halen Expert Guitar
Solo 2A FC Count: 39 (Best runs: many -1s, three outro chokes and two 100% overstrums!)
Side goals: GH Expert Vocals Full Series FC [4/8] | Rock Band Expert Bass Full Series FC [8/9] | COVID Vaccine & Booster 100% FC [4/4]
47| 64| 30| 70| 41| 86| 49| 48| 85| 46| 93| 42 ( 10| 65| 10)
Full Series Total: 701/702 ( 786/787) |
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UltraHeroABC5
Joined: 25 Sep 2011 Posts: 1382 Location: Canada
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Posted: Sat Jul 23, 2016 5:27 pm Post subject: |
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Not sure what the GH:L vocals engine is like at all, but I usually have to sing falsetto to keep my comet from shooting all over the place x) _________________
Walter Time on Xbox and pretty much every other platform. Vox main. |
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GingerBraFace
Joined: 27 Mar 2016 Posts: 340 Location: Santraginus V
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parzrevenge
Joined: 12 Jul 2008 Posts: 404 Location: Las Vegas, NV
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Posted: Sat Jul 23, 2016 9:53 pm Post subject: |
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Yes this engine is really poor. These talkies are the most broken in all of the GH engines. Even when you attempt to stay in rhythm with them there is still a chance you will miss. One of the main reasons trying to get 100% isn't worth the effort at all. Hell you will be lucky to hit mid/upper 90's most of the time.
Another thing that is confirmed broken is descending pitch slides that aren't connected to a flat/horizontal pitch at the end. When they just descend down you literally cannot hit them usually, if not, ever. Play the ending to nuclear family for reference.
Also yes the % is determined by how much you hit.
Btw @undead who was the third fgfc? _________________
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BrianBAM19
Joined: 05 May 2007 Posts: 2804 Location: San Antonio, Texas
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Posted: Fri Sep 09, 2016 4:47 pm Post subject: |
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After trying out the engine myself earlier today, I have to agree that it's quite terrible. As far as I can tell, scoring works exactly like WT, but the score will update in real time as opposed to the end of the phrase. Sometimes it's tricky to find out when a phrase ends, but you have to look for when a word is capitalized.
On one hand, FC's should be theoretically easier, as you only have to fill up half of the pie to keep combo. However, I've found the engine has a hard time registering my pitches sometimes. As parz said, slides without a fixed pitch to end on don't work. Even normal slides don't register well from my experience.
I'm not sure if this last bit is the engine, the game, or my microphone...but I have to sing noticeably louder than in any other game, for the pitch to register. I'll try for the FGFC, mostly because there's only 42 songs, but I have a feeling it will be a complete chore. _________________
KoE wrote: | <KoE> she wanted to put the BAM in brianbam. |
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GingerBraFace
Joined: 27 Mar 2016 Posts: 340 Location: Santraginus V
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Rokit
Joined: 21 May 2011 Posts: 5 Location: New York, USA
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Posted: Mon Sep 26, 2016 2:43 pm Post subject: |
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I just want to say that the talking/yelling parts (circles, bubbles, dots-whatever you want to call them) are very easy. They don't take low or regular pitches most of the time, you need to bark or yell (which is what I do). But on the rare occasion, it will take low pitches, too.
There is only one glitched talking bubble I have found: the last phrase in Albatross. For some reason, it took parz's voice and not any of mine. I have tried to sing before it, after it, right on it, in all pitches and it won't catch my voice. I personally think it is glitched, were it not for the fact that parz was able to score it. I cannot FC Albatross because of this glitch.
The hardest part about GHL vocals for me is slides, in particular the down slides. All up slides will take while the long down slides will not always take. Even the short down slides can give you a good run for your money if you're not careful.
The GHL engine is like the previous GH engines for me, if you're not singing in the right pitch (which is the pitch that GH wants, not necessarily how it sounds), then it won't take. Just figure out the right pitch because the engine can be very unforgiving. _________________
-Rokit
PSN: just_rokit
YouTube: justrokit |
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