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GH2 DTB Editor + PS2 Image Convertor + Utils v1.0d
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Nachyoz  





Joined: 01 May 2007
Posts: 84
Location: New York

PostPosted: Sat May 05, 2007 6:40 am    Post subject: GH2 DTB Editor + PS2 Image Convertor + Utils v1.0d Reply with quote

Introduction
As always, read through the thread for any answers before posting. This thread is for software comments only. All DTB file format questions/what you can do with DTB Editing should go to their respective threads listed under the More Resources section. Thank you in advance for bug reporting.

Software
Get it here. Includes DTB Editor, Name Editor, DTB decryptor, Image Convertor and readme. For more information on how to use them see the included readme or check the More Resources section. Added a mirror on the bottom since save file seems to be having issues.

Version 1.0d
All Applications:
1. Save As will now add the extension.
DTB Editor:
2. Added Keyboard Accelerators (standard ie Ctrl+O...) Look in the menu for a list of them.
3. Added Copy and Paste to the Tree control. (See readme or this thread for more information)

More Resources
The Software
User guide to DTB Editor.
How to for Name Editor.
DTB file format
Guides to the possibilities of DTB Editing started by ImaCarrot1.
The decryption of the files is the same as Karaoke Revolution. For more information see KRMaker.
Mirror - MediaFire

In-Game Example:
http://www.youtube.com/watch?v=40Z2Xtucnq0

Cheers!

-Nachyoz

EDIT: Hopefully, made easier to read.


Last edited by Nachyoz on Thu Jul 12, 2007 4:18 am; edited 38 times in total
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bmcle2  





Joined: 14 Aug 2006
Posts: 724
Location: Taylorville, IL

PostPosted: Sat May 05, 2007 6:48 am    Post subject: Reply with quote

My god man, if this works right you may have just taken custom songs to a whole new level. Congratulations.
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Rockmaninoff  





Joined: 24 Jan 2007
Posts: 113
Location: Springfield/Charlottesville, VA

PostPosted: Sat May 05, 2007 8:09 am    Post subject: Reply with quote

This looks incredible. Thank you so much for this...I'm currently working on a good build, and this will just make it that much better. Will test it when I've fixed up my PS2, but for now I'll work it into a few DVD's to test later.

Thanks! This is a fabulous development.
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FallenSeraph  





Joined: 27 Dec 2006
Posts: 148
Location: Washington State

PostPosted: Sat May 05, 2007 9:30 am    Post subject: Reply with quote

This application failed to start because the application configuration is incorrect.
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PsychoMark  





Joined: 03 Mar 2007
Posts: 27

PostPosted: Sat May 05, 2007 9:59 am    Post subject: Reply with quote

First I got an error message "The application failed to start because the application configuration is incorrect". After some searching I 'solved' it by creating a "GH2ne.exe.manifest" file next to it containing:

Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
  <assemblyIdentity version="0.0.0.0" name="GH2ne.exe" type="win32"></assemblyIdentity>
</assembly>


...then I got an error saying msvcr80d.dll couldn't be found; you might want to upload a release build instead of a debug build.

Installing Visual C++ 2005 Express Edition didn't help much either. Too bad, can't wait to see if it actually works!
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tarod83  





Joined: 02 Feb 2007
Posts: 506
Location: Córdoba, Spain

PostPosted: Sat May 05, 2007 11:48 am    Post subject: Reply with quote

Yeah, it's not working... But keep it up dude, this kind of app is what the custom world needs!
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Kariodude  





Joined: 01 Dec 2006
Posts: 487

PostPosted: Sat May 05, 2007 12:06 pm    Post subject: Reply with quote

Oh man, this made me wet my pants. I hope a working version is up soon.
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Nachyoz  





Joined: 01 May 2007
Posts: 84
Location: New York

PostPosted: Sat May 05, 2007 2:52 pm    Post subject: Failing to start Reply with quote

I'll take a look at the failing to start problems. And will edit the post when I fix it.

-Nachyoz
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TheGlow  





Joined: 18 Feb 2006
Posts: 2748
Location: J Train Brooklyn!

PostPosted: Sat May 05, 2007 2:53 pm    Post subject: Reply with quote

If it works, j00 rox.
I never bothered to take the time to compare the tripolette codes hex changes in gh1, to see if same could be done for 2.
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Kariodude  





Joined: 01 Dec 2006
Posts: 487

PostPosted: Sat May 05, 2007 2:59 pm    Post subject: Reply with quote

TheGlow wrote:
If it works, j00 rox.
I never bothered to take the time to compare the tripolette codes hex changes in gh1, to see if same could be done for 2.


I took the time. Came up with nothing. The code for tripolette was a simple 00=a, 01=b, 02=c thing. Definitely not how the .dtb file stores them.
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TheGlow  





Joined: 18 Feb 2006
Posts: 2748
Location: J Train Brooklyn!

PostPosted: Sat May 05, 2007 3:10 pm    Post subject: Reply with quote

Well itd be nice if I had this working by tonight.
Peepz coming over for De la hoya fight and id like to play a lil geetar first.
And I had one more Idea on having it save to a diff save folder.

KRmaker is jibberish to me..
So i guess Ill have to waitz.
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LocalH  





Joined: 30 Oct 2006
Posts: 1400
Location: MiloHax

PostPosted: Sat May 05, 2007 3:19 pm    Post subject: Reply with quote

Generic DTB decrypter please?
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Nachyoz  





Joined: 01 May 2007
Posts: 84
Location: New York

PostPosted: Sat May 05, 2007 4:06 pm    Post subject: Generic Encrypt/Decrypt Reply with quote

LocalH wrote:
Generic DTB decrypter please?


Now included in the download. Read the readme for usage instructions.
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DarkKnight720  





Joined: 10 Aug 2006
Posts: 1301
Location: Davison, MI

PostPosted: Sat May 05, 2007 4:19 pm    Post subject: Reply with quote

For some reason, the song list isn't coming up after I load the "Song" file(s).

I exported the "Song" directory directly from GHex (Just added GH2 again to it).

After pressing load -> songs (directory) (says songs.dtb cannot be found) -> Any song (results in nothing in folders of the .dtb name).



Congrats on finding out how to do this btw! Great job!


EDIT: Nevermind, I found out what the problem was. I extracted the Song database, and not the song.dtb.
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Kariodude  





Joined: 01 Dec 2006
Posts: 487

PostPosted: Sat May 05, 2007 4:31 pm    Post subject: Reply with quote

I'm gonna wait for a more stable release of this thing, or integration with GHEX or something. I changed one song title, and now it says Invalid PS2 disc.
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