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GH1 Cowboys From Hell solo "snake"

 
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Naruto42  
 




Joined: 13 Dec 2008
Posts: 1289

PostPosted: Mon Sep 12, 2016 10:51 pm    Post subject: GH1 Cowboys From Hell solo "snake" Reply with quote

I somehow managed to FC Cowboys From Hell 3x outside of the impossible weird af snake

m83 here http://slowhero.moto-coda.org/gh-ps2/expert/cowboysfromhell.no-squeeze.best.png

Any tips on this please? I've tried this focusing on different notes, tried to see different things in this, even to use Y hopos and all hopos, but it is just so ugly I can't even hit this on GH3PC forced strums lmao.
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alexhaz64  
 




Joined: 01 Mar 2008
Posts: 4230
Location: Long Beach, CA

PostPosted: Tue Sep 13, 2016 1:33 am    Post subject: Reply with quote

Well the obvious solution is to look at it like consecutive trips- then -kind of split it apart like that in your mind. Of course it's all a constant speed, so this is more for fretting the notes than for strumming. If it helps you can watch a video with strumming noises to get the exact speed down, I've found that helps. (Not to mention playing along to the video doesn't hurt) Not sure if this was any help at all
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ihatebarracuda  
 




Joined: 29 Jun 2008
Posts: 463
Location: Yakima, WA

PostPosted: Thu Nov 10, 2016 1:26 am    Post subject: Reply with quote

Strum everything. I personally found it was best not to think too hard, especially about the notes. Try to just go on autopilot. If you're going to concentrate on something, make it the rhythm and strum speed rather than the fretting. Get the strumming locked in and just hope your fingers do the right thing without overthinking the coordination between the two. I also found it wasn't as fast as I thought it was.

That's what I did. I'm still inconsistent, but once I had hit it once or twice, it quickly became grindable.
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xLif  
 




Joined: 28 Jul 2016
Posts: 63

PostPosted: Fri Nov 11, 2016 9:29 pm    Post subject: Reply with quote

its a similar pattern to that one part in the solo of Monsters in gh3, just a bit faster. practice that maybe?
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