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Using gameshark with custom songs?

 
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weo  





Joined: 03 Jan 2007
Posts: 15

PostPosted: Wed Jan 03, 2007 9:17 pm    Post subject: Using gameshark with custom songs? Reply with quote

Just a simple question, can you use Gameshark 2 to boot your custom GH songs and use the codes with it (So go GameShark 2 -> Guitar Hero using a swap method), or does it still require some kind of weird swap magic -> GameShark 2 - > Guitar hero method?
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Sottle  





Joined: 14 May 2006
Posts: 3050

PostPosted: Wed Jan 03, 2007 9:20 pm    Post subject: Reply with quote

Yes it needs a bit of a fancy method, i don't know exactly how to do it with GS2 though.
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weo  





Joined: 03 Jan 2007
Posts: 15

PostPosted: Wed Jan 03, 2007 9:24 pm    Post subject: Reply with quote

so basically i can skip using swap magic to boot it and use gameshark 2?
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Sottle  





Joined: 14 May 2006
Posts: 3050

PostPosted: Wed Jan 03, 2007 9:29 pm    Post subject: Reply with quote

No, it wont work is what i meant.
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Sephiroth87  





Joined: 18 Nov 2006
Posts: 88

PostPosted: Wed Jan 03, 2007 10:06 pm    Post subject: Reply with quote

well, i dunno if gameshark has some size limits, but it's theoretically possible, you'll need a code big as the song you want to replace, so it's not very usefull in my advice...
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MaximusDM wrote:
dipplexsux wrote:
My Chemical Romance
Yeah, you do need help.

Take a look at my custom songs for GH here
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Sottle  





Joined: 14 May 2006
Posts: 3050

PostPosted: Wed Jan 03, 2007 10:14 pm    Post subject: Reply with quote

Sephiroth87 wrote:
well, i dunno if gameshark has some size limits, but it's theoretically possible, you'll need a code big as the song you want to replace, so it's not very usefull in my advice...


He's talking about using a GS code, like always green, with a burned copy of the game, which wont work because the GS will refuse to boot the copied disc.

At least, that's what i thought he meant.
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weo  





Joined: 03 Jan 2007
Posts: 15

PostPosted: Wed Jan 03, 2007 10:15 pm    Post subject: Reply with quote

i was talking about using a gameshark instead of swap magic actually, i heard it could be used as a boot disc if you had the right version, but i dunno if it worked for DVD's as well.
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Sephiroth87  





Joined: 18 Nov 2006
Posts: 88

PostPosted: Wed Jan 03, 2007 11:36 pm    Post subject: Reply with quote

i see...
i thought the question was more like "can i use gameshark to play custom songs..."
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MaximusDM wrote:
dipplexsux wrote:
My Chemical Romance
Yeah, you do need help.

Take a look at my custom songs for GH here
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TehBanStick  





Joined: 06 Dec 2006
Posts: 2709

PostPosted: Wed Jan 03, 2007 11:43 pm    Post subject: Reply with quote

Dunno if it will work but GS>Swap Magic>copy?
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whiskeyface  





Joined: 29 Dec 2006
Posts: 272
Location: Pharr, Texas, U.S.A.

PostPosted: Thu Jan 04, 2007 1:02 am    Post subject: Reply with quote

He's trying to eliminate the use of Swap Magic by using a GameShark instead.

I think it might have worked for the PS1, but I doubt it'll work, or else nobody would be buying Swap Magic and mods for their PS2.

If you already have the GameShark and a DVD Burner, then just make a copy of a game you own and try it out.
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jdw4883  





Joined: 11 Jul 2006
Posts: 214
Location: Cincinnati/Covington

PostPosted: Mon Jan 08, 2007 7:55 am    Post subject: Reply with quote

I was also wondering about this, I have heard that you could use a gameshark to play burned DVDs. What I read was for the original large PS2, it said to you can take off the CD tray cover and move a white tab and manually open and close the tray so the PS2 doesn't recognize that a new DVD has been inserted. I, however, have a slim. So I was wondering if anyone had heard of a similar method for the slim.

Basically I'm trying to get around buying a Swap Magic disc.
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Squirrel  





Joined: 27 Jul 2006
Posts: 4828
Location: Wyano, PA (Come visit! My gameroom is always open.)

PostPosted: Mon Jan 08, 2007 9:50 am    Post subject: Reply with quote

If you get a set of coder discs, you can add codes into that. However, I tried and it didn't seem to work with the all green code, and my codebreaker doesn't like the coder disc, for some reason it just won't boot the custom songs.

Its my only hope of passing Fury of the Storm...
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DarkCalx  





Joined: 13 Mar 2006
Posts: 672
Location: Wilmington, Oh

PostPosted: Tue Jan 09, 2007 7:52 am    Post subject: Reply with quote

Squirrel wrote:
If you get a set of coder discs, you can add codes into that. However, I tried and it didn't seem to work with the all green code, and my codebreaker doesn't like the coder disc, for some reason it just won't boot the custom songs.

Its my only hope of passing Fury of the Storm...

if your codebreaker uses a thumbdrive to store its data, try taking it out before loading your boot disk. my swap magic disk wont get past the splash screen if i have a thumbdrive inserted, so that might be it.
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Squirrel  





Joined: 27 Jul 2006
Posts: 4828
Location: Wyano, PA (Come visit! My gameroom is always open.)

PostPosted: Tue Jan 09, 2007 8:53 am    Post subject: Reply with quote

DarkCalx wrote:
Squirrel wrote:
If you get a set of coder discs, you can add codes into that. However, I tried and it didn't seem to work with the all green code, and my codebreaker doesn't like the coder disc, for some reason it just won't boot the custom songs.

Its my only hope of passing Fury of the Storm...

if your codebreaker uses a thumbdrive to store its data, try taking it out before loading your boot disk. my swap magic disk wont get past the splash screen if i have a thumbdrive inserted, so that might be it.


Nope it doesn't have anything plugged into the usb ports.
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