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The Great ScoreHero Game Design Challenge!
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WaffleCake  





Joined: 19 Jul 2007
Posts: 812
Location: Ottawa, Ontario, Canada

PostPosted: Fri Mar 21, 2008 3:58 am    Post subject: Reply with quote

I'm gonna finish mine tonight. If anyone would care to offer some feedback before I hand it in officially I would be happy to email it to them. I don't really take other people's ideas so much into consideration though so don't bother trying to sabotage me.
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Urisma  





Joined: 04 Aug 2007
Posts: 220
Location: The Woodlands, Texas

PostPosted: Fri Mar 21, 2008 4:16 am    Post subject: Reply with quote

I'm thinking something along the lines of Eternal Sonata. Anyone ever play that game?
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Fri Mar 21, 2008 7:43 pm    Post subject: Reply with quote

So, sudden epiphany in the middle of the night like WaffleCake... happened. Roughly 2 am last night, I got an idea. In my head, it sounds like it could be pretty freakin' sweet. Hopefully I can translate it into words on paper now
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riyunoa  





Joined: 08 Feb 2007
Posts: 711
Location: Dragonforceland

PostPosted: Sat Mar 22, 2008 12:54 am    Post subject: Reply with quote

I sent in mine last night. I don't think it's particularly innovative, can't wait to see how it stacks up against everyone else's ideas. I think this definitely fit its purpose, made me think a lot about game design!
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ShinobiAC  





Joined: 04 Dec 2007
Posts: 1065
Location: Raleigh, NC

PostPosted: Sun Mar 23, 2008 2:16 am    Post subject: Reply with quote

Looking forward to seeing what everybody came up with this week as well as next week's challenge. Will that be up sometime tomorrow? Or I guess more importantly, did enough people submit for the challenge to continue? haha
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mamlfj  





Joined: 27 Feb 2007
Posts: 77
Location: São Paulo, Brasil

PostPosted: Sun Mar 23, 2008 3:07 am    Post subject: Reply with quote

Just emailed mine, I think it'll be very fun to see what others have come up with.

Now just waiting for week 2

Edit: Almost forgot, happy Easter everyone.
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Sun Mar 23, 2008 4:25 am    Post subject: Reply with quote

Well, I have a draft of my treatment done (thanks for that template btw, ImaCarrot, it helped a lot). I'm gonna hold on to it and try to get a quick review from my friend tomorrow afternoon before I send it in to make sure I got my idea across nice and clear, though.

Can't wait to see the next twist!
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ShinobiAC  





Joined: 04 Dec 2007
Posts: 1065
Location: Raleigh, NC

PostPosted: Sun Mar 23, 2008 5:02 am    Post subject: Reply with quote

Smoses wrote:
Well, I have a draft of my treatment done (thanks for that template btw, ImaCarrot, it helped a lot). I'm gonna hold on to it and try to get a quick review from my friend tomorrow afternoon before I send it in to make sure I got my idea across nice and clear, though.

Can't wait to see the next twist!


Thought they were due in 2 hours from now. Suppose I may have read the front page wrong though.
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Sun Mar 23, 2008 7:51 pm    Post subject: Reply with quote

Quote:
March 23, 2008 - First Round Game Design Treatments are due.


Today is the 23rd right ? If they were due last night, I'm gonna be kicking myself over this, especially since I wasn't able to get a hold of my friend to look at it anyways
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ImaCarrot  





Joined: 06 Mar 2006
Posts: 2687

PostPosted: Mon Mar 24, 2008 12:26 am    Post subject: Reply with quote

Sorry for being a touch late with this; but here is week 2's twist.

Twist: Using any genre; the game design must be a cooperative-single player game.

So what is a cooperative-single player game? Why its a cooperative game played by yourself of course. While the concept sounds a bit out there at first; it proves to be an interesting one to pursue. I've got a couple of example games for you guys to check out that should help clarify the challenge for this week.

Cursor*10

Timebot

Obviously both of these games are more or less puzzle games, I've found it really interesting to try and apply concepts like these to other genres, such as the FPS or Action-RPG.

Another game that falls into this category is Braid, an unreleased action-platformer.

So, let's see what you guys can come up with for this one, if you have any questions, don't hesitate to ask.
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Urisma  





Joined: 04 Aug 2007
Posts: 220
Location: The Woodlands, Texas

PostPosted: Mon Mar 24, 2008 2:19 am    Post subject: Reply with quote

Already have a good idea for this week, but one question Carrot, I didn't send in an entry for week one, I can still enter week two correct? I just miss the points (or whatever grading criteria you use) for week one?
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ShinobiAC  





Joined: 04 Dec 2007
Posts: 1065
Location: Raleigh, NC

PostPosted: Mon Mar 24, 2008 2:27 am    Post subject: Reply with quote

ImaCarrot wrote:
Sorry for being a touch late with this; but here is week 2's twist.

Twist: Using any genre; the game design must be a cooperative-single player game.

So what is a cooperative-single player game? Why its a cooperative game played by yourself of course. While the concept sounds a bit out there at first; it proves to be an interesting one to pursue. I've got a couple of example games for you guys to check out that should help clarify the challenge for this week.

Cursor*10

Timebot

Obviously both of these games are more or less puzzle games, I've found it really interesting to try and apply concepts like these to other genres, such as the FPS or Action-RPG.


Majora's Mask comes to mind here. Very cool concept.
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Mon Mar 24, 2008 2:58 am    Post subject: Reply with quote

wow, I thought the last twist was forcing us to think outside the box... This is just mind bending

Unlike the last one, though, I already have a few ideas mulling around in the back of my head. This is my last busy week, then, starting on Thursday afternoon, I'll be able to put a lot of thought into the next couple of weeks challenges (thank you Jebus for spring break, I really need it).
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WaffleCake  





Joined: 19 Jul 2007
Posts: 812
Location: Ottawa, Ontario, Canada

PostPosted: Mon Mar 24, 2008 4:43 am    Post subject: Reply with quote

Well, I've submitted. I must say, wtf at twist? I'm hoping for another epiphany here. At least this one allows a little more creativity.
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Alakaiser  





Joined: 01 Aug 2006
Posts: 4154
Location: Cambridge, MA

PostPosted: Mon Mar 24, 2008 5:47 am    Post subject: Reply with quote

I'm reading through the entries now...I'm not critiquing them or anything yet, since I'm pretty damn tired, but they look pretty good at a first glance. Hopefully this wasn't too hard on any of you guys.
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